Melbourne Reference times

Public topics, anyone can read/write.
User avatar
klaaz
Posts: 1135
Joined: 02 Jun 2005, 22:01
Location: holland

Post by klaaz »

cool steve that sounds good.
was this with the 22 oct .ini?
i have this .ini from serhan(some turkish dude i believe) wich seems to be in the middle a bit more(probable more like the v8 power in the end of the season)

also can you mail/pm me ure IP adress so i can add ure server to the relay join list? i am really not in the mood to scroll down all that ingame serverlisting stuff all the time i want to join a server. Thx in advance
Attachments
F106_engine-serhan.zip
(2.11 KiB) Downloaded 286 times
User avatar
Flow
Spam kingpin
Posts: 5908
Joined: 22 Jun 2004, 04:51
Favorite team: Minardi
Are you a spam bot?: No
Location: Montreal, Quebec

Post by Flow »

Dont consider the times i did and post previously. I put the new engine, but only in 106 folder. I find out today with steveB that i MM with him, and he made me realized that my game was still using the 105 engine... i have both game, and when i host, i get rfm MM with steveB who have only 106 with latest engine. Il have to delete 105 of my game.
NAR.F1 driver
User avatar
Flow
Spam kingpin
Posts: 5908
Joined: 22 Jun 2004, 04:51
Favorite team: Minardi
Are you a spam bot?: No
Location: Montreal, Quebec

Post by Flow »

i did some lap tonight on Spa, and compare my telemetry of 1.05 PB, and im neer +3.5 sec slower with 1.06. Also, i notice that im not slow in a particual place, but eatch meter i drive, i loose +.sec, witch is a good thing. If i would loose time only in curve or at specific place, i think that it would not be good, but up to now, all data seem fine. Im not more wiz than klaaz, noob and few other that seem to manipulated the setup pretty well.

My main problem is that on Spa, my top speed is now +/- 10km/h slower (217km/h instead of 227km/h).
NAR.F1 driver
User avatar
klaaz
Posts: 1135
Joined: 02 Jun 2005, 22:01
Location: holland

Post by klaaz »

wich engine ini did u use?
User avatar
Flow
Spam kingpin
Posts: 5908
Joined: 22 Jun 2004, 04:51
Favorite team: Minardi
Are you a spam bot?: No
Location: Montreal, Quebec

Post by Flow »

22 october ini. my time was in 1:48 low, but i only did 20 minutes of testing. i hope the time can get donw, lol.
NAR.F1 driver
User avatar
Flow
Spam kingpin
Posts: 5908
Joined: 22 Jun 2004, 04:51
Favorite team: Minardi
Are you a spam bot?: No
Location: Montreal, Quebec

Post by Flow »

Sorry i said 48 low but it was 1:48.8XX, tonight i tried again, and my tonight PB was 1:48.9XX at Spa, 22 oct ini., my last year PB was 1:45.8XX and i think some Euro were in the 144.6XX, not shure, but was close to that. I still need to learn more how to tweek the car, but i will wait to see withc mod we will use.

I check my telemetry, and i can say that the tire temps is realy working good, with hard tire, after 4 laps, they were colder than the temperature of my super soft tire, and no big difference on driving, but i could felt one a little. Myabe the mod should have a less longer life for super soft tire, withc i think are lasting too long, and hard tire sould be same.
NAR.F1 driver
User avatar
Racer
NAR administrator
Posts: 1667
Joined: 10 Feb 2006, 01:01
Location: Holland

Post by Racer »

yooo

Any off u did test the FSONE MOD, i now there is a few bugs in it, but was wondering what u guys have found out, especialy Hitman, cause i saw that he was busy with the FSONE, i did drive it a bit, i think the physics its a bit like the the 22 oct engine from Limpy, but the braking i like, but if u shift back tu fast will find ure ass the other way, :lol: depends on setup i think so there is lot tu improve,


cyaaa 8)
User avatar
Ruben Miranda
Posts: 1631
Joined: 05 Dec 2004, 17:33
Favorite team: Ferrari
Location: So. Calif

The problem

Post by Ruben Miranda »

Hello
Ingo I have tested the fsone a little but the big problem is that the Hdv/Engine file is not even close.
There are signaficant problems with it.
What I am hereing is that the new file will be released sometime this weekend.
The other bugs can be delt with but the Engine file is crucial to make anykind of accesment.
Right I feel that this mod will be a great mod.
Will it stand up to our expectations here at NAR I don't know it is to imcomplete to know.

Hitman 8)
I might not be fast, But I am ahead of you.
Ruben Hitman Miranda
User avatar
Racer
NAR administrator
Posts: 1667
Joined: 10 Feb 2006, 01:01
Location: Holland

Post by Racer »

yoo

tnx Hitman, we will wait and see the update, might be better so who nows.


cyaaa
Post Reply